Results 1 to 30 of 37
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2013-05-07, 06:59 AM (ISO 8601)
- Join Date
- Jan 2009
- Location
- Georgia + Inner World
- Gender
The 1gp 3lb dungeon survival kit!
Something that was always marked down (among many other survival kits I built for games) on my characters.
10 Candles (signaling in darkness + light) [10cp]
Garlic (vampires, antiseptic) [1cp]
String 20ft (room invis detector (with candle) tripwire, fishing line) [Non-priced so 1cp for not being cheaty]
1 roll of bandages (primarily invis detector through doorways, ear stuffer for harpies, blindfold for basilisks) [1cp]
1 metal flask, polished (signaling in light, water storage] [3cp]
Pint of rapeseed oil inside flask (smoke signal, smoke = miss chance) [1cp]
Fishhook (food/small object retrieval) [1sp]
Sack (Materials liberation device) [1sp]
10 Chalk (Feint aid, grip aid, invis detector, maze solver) [1sp]
Toothpicks; 100 (kindling, boredom prevention, hygiene, digit splints) [1cp]
Flint (Firestarter when paired with metal flask) [5sp or less]
Anyone else have any equipment that made it on every character?Last edited by The Mentalist; 2013-05-07 at 06:59 AM.
Having trouble writing up hard stat blocks but I'm doing a lot of sharing ideas and soft mechanics lately.
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2013-05-07, 08:09 AM (ISO 8601)
- Join Date
- Mar 2013
- Gender
Re: The 1gp 3lb dungeon survival kit!
marbles ("testing" dark corridors, laying traps...)
string (for about 100000 purposes)
a bell (for the low levels you don`t have alarm-spells yet)
shovel (with 2 gp over your limit, but always usefull)
sheets of cheap fabric (for all the times your DM would ask: so you are touching it with your hands?)
soap (thinking about how often a character washes on average... yuck)
some stiff wire or, if available and cheap, an extendable pole
empty flasks/bags
pen&parchment and the skill ranks to draw a halfway usable map
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2013-05-07, 08:10 AM (ISO 8601)
- Join Date
- Apr 2010
Re: The 1gp 3lb dungeon survival kit!
i use the haversack pack
https://docs.google.com/viewer?a=v&p...OWE5ZGNmN2M1MA
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2013-05-07, 10:24 AM (ISO 8601)
- Join Date
- Dec 2011
Re: The 1gp 3lb dungeon survival kit!
Flour and a pan. The flour is dual purpose. It serves as worst case rations, and invisibility detection. The pan is single purpose.
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2013-05-07, 10:26 AM (ISO 8601)
- Join Date
- Mar 2011
- Location
- Penthouse Suite
- Gender
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2013-05-07, 11:36 AM (ISO 8601)
- Join Date
- Jul 2009
Re: The 1gp 3lb dungeon survival kit!
See when a tree falls in the forest, and there's no one there to hear it, you can bet we've bought the vinyl.
-Snow White
Avatar by Chd
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2013-05-07, 11:39 AM (ISO 8601)
- Join Date
- Feb 2013
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2013-05-07, 11:43 AM (ISO 8601)
- Join Date
- Dec 2010
- Location
- Where I live.
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2013-05-07, 11:53 AM (ISO 8601)
- Join Date
- Apr 2013
- Location
- Trapped in a basement
Re: The 1gp 3lb dungeon survival kit!
A single action cannot and should not define a character's alignment. While a single action can have an alignment, a character's alignment is the culmination of all actions taken, and most importantly the purpose and intent for why those actions were taken.
My Homebrews:
Alu-Fiend + Lesser Variant[PEACH]
Benders, Avatar: The Last Airbender Inspired Classes [PEACH]
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2013-05-07, 12:02 PM (ISO 8601)
- Join Date
- Mar 2013
- Gender
Re: The 1gp 3lb dungeon survival kit!
behold, the miracles of string are without number
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2013-05-07, 12:15 PM (ISO 8601)
- Join Date
- Oct 2006
- Location
- Cleveland, OH
- Gender
Re: The 1gp 3lb dungeon survival kit!
Twine is given a price in Dungeonscape: 50' roll for 1 SP (so 20' = 4 CP). I prefer candle wick from A&EG, however. In addition to doing everything twine can do, it can be used as a timing device: 1 inch takes 30 seconds/5 rounds to burn. Costs more than twine, though... 2 SP for a 50' roll.
Handbooks:
Shax's Indispensable Haversack, TWF OffHandbook
Builds:
Archon of Nine, Jellobomber, King of Pong, Lightning Thief
Spells:
Druidzilla, Healbot, Gish
Iron Chef:
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2013-05-07, 01:43 PM (ISO 8601)
- Join Date
- Feb 2013
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2013-05-07, 05:13 PM (ISO 8601)
- Join Date
- Dec 2011
Re: The 1gp 3lb dungeon survival kit!
A whetstone! No one has ever sharpened a sword in any of my campaigns, and I will make them pay for it eventually!
Edit: Oh, and a spare peasant's outfit. Even with soap, I bet you would still smell terrible without changing for months.Last edited by koboldish; 2013-05-07 at 05:24 PM.
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2013-05-07, 05:16 PM (ISO 8601)
- Join Date
- Jan 2010
- Location
- Vancouver, BC
- Gender
Re: The 1gp 3lb dungeon survival kit!
No one has mentioned a towel yet?
Sad.Eberron Explorer's Handbook, p65. Thunder Guide. "Lionized In The Press: When at the University of Wynarn, Morgrave University, or the Korranberg Library, you can present a lecture, earning 200 gp for your appearance with a successful DC 10 Perform (oratory) check."
Best. Class feature. Ever.
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2013-05-07, 05:25 PM (ISO 8601)
- Join Date
- Dec 2011
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2013-05-07, 05:27 PM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Central Kentucky
- Gender
Re: The 1gp 3lb dungeon survival kit!
Per:
https://docs.google.com/spreadsheet/...CKOgzd0F#gid=0
Some < 1 gp things:
Slings
Chalk
Garlic
Flour
Bedroll
Fishhook
Inkpen
Oil
Pitons
Sacks
Twine
Wax
Marbles
Parchment
Candle Wick
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2013-05-07, 05:28 PM (ISO 8601)
- Join Date
- Dec 2011
Re: The 1gp 3lb dungeon survival kit!
Aren't slings free? And don't they havve negligable weight? So..... Flood the world with them?
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2013-05-07, 05:29 PM (ISO 8601)
- Join Date
- Apr 2008
- Gender
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2013-05-07, 05:31 PM (ISO 8601)
- Join Date
- Dec 2011
Re: The 1gp 3lb dungeon survival kit!
Although it isn't in your budget, I would also through around 30sp and 10cp in your kit. It works as pocket change, so you can buy food without needing to find someone to break apart your gp.
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2013-05-07, 07:26 PM (ISO 8601)
- Join Date
- May 2007
- Location
- The Land of Cleves
- Gender
Re: The 1gp 3lb dungeon survival kit!
I generally start my equipment list with the entire mundane section of the PHB, so the only things worth mentioning are those not on the default list.
One for me is a handful of burrs. You know, those dried seed-things with the velcro coating. You can cast a variety of spells on them and then stick them to someone, rather than casting the spell on the someone directly.
Oh, and at low levels before you can afford a Handy Haversack, get a pack mule, and keep all your heavy things like pots and pans on it. You still generally have access to your stuff if you should need it, and worst case, if the mule runs off or gets stolen, you're only out a few gold.Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2013-05-07, 08:21 PM (ISO 8601)
- Join Date
- May 2010
- Location
- ganiseville GA
- Gender
Re: The 1gp 3lb dungeon survival kit!
I like to get an ox and wagon, plus some chains. Nothing like backing your ox up to a locked door, chaining it up, and pulling the door out of the frame.
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2013-05-07, 08:28 PM (ISO 8601)
- Join Date
- Dec 2011
Re: The 1gp 3lb dungeon survival kit!
Great idea with the burrs! Do you know if they remain stickyish for a long time? I would assume they would be damaged quite quickly. What has your DM ruled on this?
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2013-05-07, 08:29 PM (ISO 8601)
- Join Date
- Feb 2013
Re: The 1gp 3lb dungeon survival kit!
Signal whistle or bell always make it into my inventory, the standard adventurer survival equipment is also nice (rope,bag,blanket,...)
I think my reliance on spells has made my dungeon fu weak, though I have one player who will have every item out of PHB and AEG that they can afford, still waiting for anything to be more useful then rope/chalk/torch
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2013-05-07, 08:34 PM (ISO 8601)
- Join Date
- Jan 2013
Re: The 1gp 3lb dungeon survival kit!
Glass vials. Always proven useful for everything from Sample Collecting to Weaponizing. They're not exactly as cheap. But it's something that I almost always find a use for.
Forgot that Candles are also a Theft Detection device.Currently sick as a dog and unable to focus properly. Will heal soon.
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2013-05-07, 08:56 PM (ISO 8601)
- Join Date
- Jun 2011
- Location
- Washington
- Gender
Re: The 1gp 3lb dungeon survival kit!
Two I usually use are daggers(weapons, as well as all of the advantages of being a knife. they can also make decent short range ranged weapons), and clubs(free, basically are sticks, meaning they can be found almost anywhere, they also have decent range, as well as the uses of being a piece of wood[weight, kindling, improv split, etc.]).
each sort of fits into the 1g 3lb kit idea, since one is free but weighs 3lb, and the other costs 1g, but only weighs 1lb.Meow(Steam page)
[I]"If you are far from this regions, there is a case what the game playing can not be comfortable.["/I]
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2013-05-07, 09:01 PM (ISO 8601)
- Join Date
- Aug 2007
- Gender
Re: The 1gp 3lb dungeon survival kit!
No one in your campaigns has ever declared their poop either, I bet. Roll on the bowel explosion table! More seriously they should at least carry a whetstone even if it never gets mentioned. I would tell them about the requirement rather than surprising them with it as if they need to mention every little detail of their existence.
Last edited by ericgrau; 2013-05-07 at 09:06 PM.
So you never have to interrupt a game to look up a rule again:
My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
TOGC's 3.5e Spell/etc Cards: rpgnow / drivethru rpg
Utilities: Magic Item Shop Generator (Req. MS Excel), Balanced Low Magic Item System
Printable Cardstock Dungeon Tiles and other terrain stuff (100 MB)
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2013-05-07, 09:21 PM (ISO 8601)
- Join Date
- Jan 2013
Re: The 1gp 3lb dungeon survival kit!
Similarly things like oil and cloth to take care of your armor and such, patching materials, etc, shouldn't really need to be mentioned as happening. But if you want to use it, warn them first.
Currently sick as a dog and unable to focus properly. Will heal soon.
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2013-05-07, 09:30 PM (ISO 8601)
- Join Date
- Jan 2012
- Gender
Re: The 1gp 3lb dungeon survival kit!
I replace most of my survival kit with hidden talent minor creation, but that's just me. It's also a great augment to it if you need the versitility. Jeffrey Pine Turpentine is very very (seriously, very) explosive for example, and plant based poisons are both useful and plentiful. In both of those cases, a cubic foot gets you a long way. A cubic foot of rope? An amber container? All at your disposal, so long as it's under an hour.
If you see me talking about Shaper Psions, assume that anything not poison immune within 100 feet will be dead.
My Homebrew Signature such as it is.
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2013-05-07, 09:57 PM (ISO 8601)
- Join Date
- Oct 2011
- Location
- The last place you look
- Gender
Re: The 1gp 3lb dungeon survival kit!
Everyone knows frying pans are actually weapons that people repurpose for cooking
And the two most important items to bring– a towel and a 10-ft pole.
A towel, it says, is about the most massively useful thing an interstellar hitch hiker can have. Partly it has great practical value — you can wrap it around you for warmth as you bound across the cold moons of Jaglan Beta; you can lie on it on the brilliant marble‐sanded beaches of Santraginus V, inhaling the heady sea vapours; you can sleep under it beneath the stars which shine so redly on the desert world of Kakrafoon; use it to sail a mini raft down the slow heavy river Moth; wet it for use in hand‐to‐hand‐combat; wrap it round your head to ward off noxious fumes or to avoid the gaze of the Ravenous Bugblatter Beast of Traal (a mindbogglingly stupid animal, it assumes that if you can't see it, it can't see you — daft as a bush, but very ravenous); you can wave your towel in emergencies as a distress signal, and of course dry yourself off with it if it still seems to be clean enough.More importantly, a towel has immense psychological value. For some reason, if a strag (strag: nonhitchhiker) discovers that a hitchhiker has his towel with him, he will automatically assume that he is also in possession of a toothbrush, washcloth, soap, tin of biscuits, flask, compass, map, ball of string, gnat spray, wet-weather gear, space suit etc., etc. Furthermore, the strag will then happily lend the hitchhiker any of these or a dozen other items that the hitchhiker might have accidentally "lost.". What the strag will think is that any man that can hitch the length and breadth of the Galaxy, rough it, slum it, struggle against terrible odds, win through and still know where his towel is, is clearly a man to be reckoned with.Avatar by Venetian Mask. It's of an NPC from a campaign I may yet run (possibly in PbP) who became a favorite of mine while planning.
I am a 10/14/11/15/12/14 LG Clr 2
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2013-05-08, 05:04 PM (ISO 8601)
- Join Date
- Dec 2011
Re: The 1gp 3lb dungeon survival kit!
Yeah... True. I would just say they should carry a whetstone and then forget about it just like all of the other negligable things, like breathing.
And, on the subject of frying pans:
They haven't been repurposed for cooking. They do fire damage, and you beat your food to death until it's edible!