A level of exhaustion seems reasonable, and maybe disadvantage on saving throws for the same duration, to reflect the trauma of the switch?
A level of exhaustion seems reasonable, and maybe disadvantage on saving throws for the same duration, to reflect the trauma of the switch?
Spoiler: Current Character List:
John Smith, Playing in the Dollhouse
Adam of Cyre, Cyre Red
Grok Magmaforge, Iron Crisis
ALADIN, Out of the Abyss
Jace/Elela, Right to Die