Quote Originally Posted by Alexander Atoz View Post
6 Ways to use… Banshee

1) Incorporeal movement and fear don’t combine (fear requires eyesight). My solution – have the banshee draw out the melee, move past them through the floor, and then use fear to keep the melee away while attacking the mages.
2) The temptation is to start with the banshee’s wail, as that’s its strongest attack. If you wait until mid-combat, though, it can feel like the final blow to players who are already struggling, and it will be a lot harder to heal PCs not unconscious.
3) Evil creatures, or bandits, can ply the banshee with gifts and compliments, getting permission for themselves to share her domain. In case you were wondering how to work a banshee into your story.
4) Banshee can come from any elves, which means you can have a drow who became a banshee, which in turn means that your haunted house can have spiders (swarms, giant, or phase spiders). Plus, they fit a haunted house perfectly.
5) When a banshee has been defeated, that is a good time for her to disappear through the floor, only to harry them again later. She can hide on the other side of a wall, and use life sense to know exactly when to pop out.
6) Old castles, of the top that it’s fun to make haunted, have long twisting staircases. Knock out a PC there, or even trip him, and he might fall all the way to the bottom. If there are PCs below him, they might fall too. (Although there’s a chance they might catch him.)
I think in previous editions Banshee's were under a curse. Taking that an extra step have the Banshee respawn every night. To permanently kill the Banshee, either the Banshee needs to atone for the evil acts they did in life (Extremely unlikely) or find the physical remains and cast remove curse or perform a cleansing ritual.