Brakq doesn't need to concern himself with getting damaged, because the combined efforts of Faith, Gina and probably a sizable morale boost from the kitty the heavy guard falls down too.
A heavy silence falls down on the room, only interrupted by the clacking of Asfaloth hoofs.
Spoiler: Chests
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They have your equipment inside and are unlocked.
Spoiler: Guards
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The guards all wear Studded Leather armor, the one from the big one is masterwork but also pretty big. They all have masterwork clubs that 2 times per day, can deal 3d6 Lightning damage (Fort DC 13 for half). You can freely decide to deal subdual damage with this clubs without getting a penalty.
Together they also have (3d20)[32] Silver coins.
(1d20)[15] Gold coins.
A Mug with 5 dice.
A bottle filled with mint liqour.
And an unsent letter to a wife (Gerlinde)
Spoiler: Letter from one guard
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Hi Gerlinde,
how are you? I'm fine.
I don't know how the weather is, being underground and all, I'm sure you can have a bit more weather with you serving in the temple of 'Our Pain Devouring Lady That Brings Utter Suffering?'
It's just that great being a guard and being evil, normally when you're a henchman you just get downed by some goody-two-shoes paladin, like in my last appointment, I really thought that Wraith-Priest would take better care of us.
But it doesn't matter I can annoy my coworkers and call it discipline, we got a kitty in our last shipment and I'm being sure to kick it later, I can just call it testing!
Hope you had a nice sacrifice weekend.
In backstabbing love,
Gunther.
Spoiler: Loot
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Money will probably play a role later.