Round 2:
Mountain hammer
Hit: (1d20+8)[22]
Damage: (1d8+1)[3]+(2d6)[5] bludgeoning, ignores DR

Round 3:
Reset maneuvers

Round 4:
Fire and ice combo
Hit 1: (1d20+8)[11]
Hit 2: (1d20+8)[17]

Damage: (1d8+3)[7] bludgeoning, (1d6+4)[6] fire, (1d6)[5] cold if both hit