Quote Originally Posted by Kane0 View Post
I think they might be spread a bit too thin between the subclasses too.
This plagues martials in DND in general (it was way worse in 3e). "Non magical" abilities are only allowed to do so much, but with X amount of classes and Y subclasses, a ton of stuff just gets watered down. How many examples are there of "well this would be good, if you also got the abilities of this other subclass." That basically defines rogue and ranger in particular.

This dynamic is why I get so frustrated when people take a "can't give that ability, that's X's thing" attitude towards improving classes. Yes we want the classes to feel distinct, but big picture, they're all trying to hit stuff with sticks. Certain features, like attacking more, are extremely beneficial.