I've never done it with 5e games because most of my players were new to the hobby and it was part of how they learned to play... I mean, it's right there on the character sheet. I'm not going to take something away from them just because I'm old and grumpy. I save my house rules for limiting pop-up healing, recovering from exhaustion, awesome criticals, and such.
Some of them are in a BECMI game I'm running and it took 4 character deaths for them to change their style. They now have the appropriate level of respect for the unknown.