Quote Originally Posted by Cptn Whoopass View Post
Hey all.

Our party is taking some downtime in Waterdeep right now. I'm playing an Arcane Trickster that has yet to acquire the "Sleight of Hand" skill. I would like to change this during our downtime period. When I told the DM this, he said he wasn't quite sure how my character could do it. I told him I would do some research and let him know what I found. So ... are there any trusted D&D resources that can share with him?

Is it as simple as thinking outside the box and being creative? Can the "Sleight of Hand" be acquired thru some sort of apprenticeship? Should I follow some expert thieves around and take note of how they successfully use the skill? Do I need to spend a few months on the road with a traveling magician? How has this issue been handled in your games? Any help would be appreciated. TIA
By RAW from any book, you cannot acquire a skill outside of multiclassing into some classes, gaining a class feature that grants you a skill, taking a feat that grants a skill, or DM fiat.

If your DM is stingy, ask about retraining an existing skill into Sleight of Hand.
If your DM is a bit more generous, work with them on what an appropriate cost would be.