Sorcerer comes with a good skill amp these days too (on top of their full spellcasting and Subtle metamagic and such). Their new Magical Guidance feature lets you reroll skill checks after seeing the roll.
A proper face might have max Cha and Expertise and various rerolls and skill amps on top of that and utility spells and features that can help with various non-combat scenarios with or without rolls.
Bard gets just as much Expertise as a Rogue on top of full spellcasting and a bunch of other heavy utility features.
How about a non full caster? Well, the Tasha's version of the Ranger gets an extra free cast of a utility spell, ignore difficult terrain, a climb speed and swim speed (which I'd say is better than Expertise in Athletics as far as non-combat stuff goes), and they get Expertise in a skill of their choice (say, Perception), and they get to cast stuff like Pass Without Trace.
Or there's the Artificer, getting Expertise with all tool proficiencies, Flash of Genius to amp both their own or allies' checks , cantrips including Guidance, rituals, half-casting with a bunch of utility spells, and a bunch of infusions and magic items.