I like AoW, and I know some people love the camp, kitchen-sink approach, but I don't know. I think titles like Dragon Age and similar stuff really poisoned the well in the sense that they made people think that serious worldbuilding is kinda boring. It doesn't have to be. Disco or Tyranny are surefire examples of that, though I'm aware that going into RPGs might be a bit unfair towards AoW, for which my actual gripes are something else entirely.