That's an issue with lopsided effects certain feats have rather than an indication that the class itself is the problem. Of course stuff like alert and ritual caster have the potential to fill in the gap but it's harder to toss that in a excel sheet.
Now the gap the rogue subclasses get at this point is an issue with the *feel* factor for sure but that a different issue that they ran into trying to receive reconcile the rather normalized scaling the class has with the space that has left. They almost had it figured out with the last 2 subclasses.
**If I had my way I would have made the formation the party moved around in more interactive. the rogue/ranger/other classes with a focus on environmental interactions have benefits that shift depending where they are. PWT should be something a ranger provides by leading the way rather than just face smash spell solution for example.