Neat!
Let's roll those dice...
Strength - (3d6)[9]
Intelligence - (3d6)[12]
Wisdom - (3d6)[13]
Dexterity - (3d6)[14]
Constitution - (3d6)[7]
Charisma - (3d6)[9]
Starting Finances - (3d6)[9]
I am going to shuffle 2 point from Wisdom into 1 point of Intelligence, to make an Illusionist! If Advanced classes are not permissible, then... a Magic-User.
Character Name
Name
Class ("Title")
Alignmentportrait goes here
hyperlinks to character sheets go here description goes here Attributes
Strength 09 ▪ Intelligence 14 ▪ Wisdom 09
Dexterity 14 ▪ Constitution 07 ▪ Charisma 09
Vital Statistics
Level 1 ▪ Experience Points 0 ▪ Next Level 2500
Prime Requisite Intelligence
Hit Dice 1d4-1 ▪ Hit Points 3
THAC0 19 ▪ Armor Class 09
Death Save 13 ▪ Wand Save 14 ▪ Poison Save 13 ▪ Breath Save 15 ▪ Spell Save 16
Special Abilities
Arcane Magic
Magical Research: May spend time and money on magical research, enabling the Illusionist to add new spells to their book and research other magical effects. At 9th level, they become able to create magical items. Research and artifice must be within the purview of illusion magic, as determined by the Referee.
Spell Casting: Illusionists cast Illusionist spells. At 1st level, they know one 1st level spell, and may cast one 1st level spell.
Using Magic Items: Illusionists are able to cast spells from spell scrolls that deal in illusion magic, and are on their spell list; they are also able to use magical items usable by arcane spell casters, although those that deal direct damage, such as wands of fire balls and scrolls of Delsenora's Malevolent Steamroller are not.
Combat
Illusionists are able to wield daggers alone, and staves if the Referee feels like allowing that!
Spells
Spoiler
Spells
1st Level
Spells Known: Go here.
Spells Memorized: Go here.Credits
Necrotic Gnome Publishing
Legacy Text
SpoilerNow, since we're using Old School Essentials: Advanced Fantasy, are the demi-human Race-As-Classes from there available? Because while it says we're using OSE: AF for our sources, #7 of the Big 16 seems contradictory to me in that it says we're using the Basic classes.
SCARY WIZARD's WorkspaceSpoilerGood As Rolled: Acrobat, Assassin, Cleric, Druid, Thief
Doable As Rolled: Bard, Drow, Elf, Fighter, Half-Orc, Illusionist, Magic-User, Paladin
Possible with Adjustments: lol ok