With nowhere near enough room for comfort, Turi struggles to find critical joins in the machinery, driving his blades into the clockwork golem as fast as he can!

Spoiler: Turi, round 5
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Turi Masakhet
Male N Human Fighter 1 / URogue 7 (Knife master), Level 8, Init 5, HP 45/88, Speed 30
AC 22, Touch 16, Flat-footed 17, CMD 22, Fort 9, Ref 11, Will 7, CMB +6/+1, Base Attack Bonus 6/1
+1 Kukri x2 +13 or +11/+11/+6 (1d4+6, 18-20, x2)
Cold iron dagger +11 (1d4, 19-20, x2)
Silver dagger +11 (1d4-1, 19-20, x2)
mist form- 20% concealment Mistmail, Amulet of natural armor (+5 Armor, +5 Dex, +1 Natural, +1 Deflect, +0 Misc)
Abilities Str 11, Dex 20, Con 16, Int 11, Wis 16, Cha 8
Condition +1 dmg when flanking
sneak stab: 4d8/4d4, DEBILITATING ATTACK
+2 AC (24) vs attack with light blades
Endurance, die hard // Resiliency: 1/1
Mage hand 1/3 (CL 7)
Vanish: 2/2 (CL 6)
-2 skill checks after failure
ignore first 5' of difficult terrain
poisons, potions
Escape artist R's edge
Headband of Unshakeable Resolve: 3/3

Not sure on the math here, but I think both Turi and the golem are squeezing now? That should put the -4 to attacks and -4 AC at awash, but I'll let you sort it out.

Poke poke!
(1d20+9)[18] (both kukri, with flanking, includes -4 from squeezing and +2 from heroism)
(1d20+9)[21] CC (27+)
(1d4+6)[7] damage
(1d4+6)[9] crit bonus
(4d8)[19] sneak stab
Debilitating strike will apply -2 to AC (-4 vs Turi's attacks)

round 2:
(1d20+9)[15] attack
(1d20+9)[14] CC (27+)
(1d4+6)[8] damage
(1d4+6)[8] crit bonus
(4d8)[16] sneak stab

round 2.5:
(1d20+4)[24] kukri
(1d20+4)[12] CC (22+)
(1d4+6)[8] damage
(1d4+6)[7] crit bonus
(4d8)[18] sneak stab