'''Óhreinindi'''<br/>
Human rogue 1<br/>
CN Medium humanoid (human)<br/>
'''Init '''+2; '''Senses '''Perception +5<br/>
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'''Defense'''<br/>
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'''AC '''14, touch 12, flat-footed 12 (+2 armor, +2 Dex)<br/>
'''hp '''10 (1d8+2)<br/>
'''Fort '''+1, '''Ref '''+4, '''Will '''+1<br/>
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'''Offense'''<br/>
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'''Speed '''30 ft. (20 ft. in armor)<br/>
'''Melee '''dagger +2 (1d4+2/19-20) or<br/>
:dagger +2 (1d4+2/19-20)<br/>
'''Ranged '''light crossbow +2 (1d8/19-20) or<br/>
:sling +2 (1d4+2)<br/>
'''Special Attacks '''sneak attack +1d6<br/>
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'''Statistics'''<br/>
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'''Str '''14, '''Dex '''14, '''Con '''12, '''Int '''16, '''Wis '''13, '''Cha '''10<br/>
'''Base Atk '''+0; '''CMB '''+2; '''CMD '''14<br/>
'''Feats '''Self-sufficient, Weapon Finesse<br/>
'''Skills '''Acrobatics +3 (-1 to jump), Bluff +4, Climb +3, Disable Device +4, Escape Artist +3, Heal +3, Intimidate +4, Perception +5, Sense Motive +5, Sleight of Hand +3, Stealth +3, Survival +4, Swim +3<br/>
'''Languages '''Common, Dwarven, Elven, Minatan<br/>
'''SQ '''trapfinding +1<br/>
'''Combat Gear '''caltrops, oil; '''Other Gear '''leather armor, crossbow bolts (60), dagger, dagger, light crossbow, sling, backpack, bedroll, bullseye lantern, chalk, fishing net, flint and steel, grappling hook, hemp rope (50 ft.), lockpick set, mirror, mug/tankard, pot, sack, silk rope (50 ft.), small tent, trail rations (4), waterskin, whetstone, 48 gp, 8 sp, 5 cp<br/>
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'''Special Abilities'''<br/>
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'''Sneak Attack +1d6''' Attacks deal extra dam if flank foe or if foe is flat-footed.<br/>
'''Trapfinding +1''' Gain a bonus to find or disable traps, including magical ones.<br/>
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