"Follow Wren, he has sight of the Splatterman," Angelo says.

Then he heads to the north with a wand in hand.

Spoiler: Following
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Standard move to follow Wren by moving towards the north tunnel I believe.

If he can then see the splatterman but at a distance then casts disrupt undead. To hit: (1d20+7)[20] damage: (1d6)[2]

If he ends up next to splatterman then uses cure light wounds on splatterman. To hit: (1d20+7)[9] damage(1d8+1)[7]