That's a pretty good summary, I think. To add to that, people doing a copy cat of Matt Mercers play group. Seen a bit of that. CR has had an impact.
Yes, there's more but I won't go there. My own dislike for D&D animal races is based in getting sick of the cat people in space trope during the 80's. (I read a lot of SF while at sea, to include various FR novels). CJ Cherryh had these cat people in a bunch of books and it just turned me off. When tabaxi showed up, I had an averse reaction.
The aarkocra is almost palatable.
The Kenku are awful. (At least in D&D 5e). It might have been an interesting idea at one point, but the implementation was a failure.
Yes, and I seem to recall that they fit into Planescape pretty well. I prefer Tieflings without the aesthetical mess that is the current horns and tail nonsense. (I guess we can blame 4e for that?). Having a bloodline to a fiend or a demon can be far more subtle and still be quite effective, in terms of lore/world building.Tieflings benefit greatly from being tied into lore. I may not like what has been done with some particulars recently, but there’s no confusion over where they fit into a setting.
A problem with elves is that Tolkien had his taxonomy of elves and I think that led to the 'sub race' of elves thing. (Can't prove it, but that's my suspicion).
My dad's fave is John Coltrane. Jazz is Mom and Dad's thing. (They went to college in the late 40's / early 50's.)
True. My days of playing halflings are long gone. (I kind of over did it in OD&D and AD&D 1e). I'll still play a dwarf here and there (have a celestial warlock dwarf at present)One more fact: just because your group doesn't play them, you can't conclude that nobody does.
Yes.
My dad was born before the great depression started. He's still alive. Then again, he never played D&D, but he didn't stop us from playing it.
Lack of imagination on the part of players, perhaps?I want to know what seems to make something stick as a second part, why is dwarf seemingly condemned to be nothing but clones?