Yeah, that's where I am currently confused, how the GM is pulling extra "RFS" at early levels for class abilities that aren't available to level 1 paladins.
An example is I play in another game I am an Unchained Rogue - Eldritch Scoundrel, so I gain spellcasting, the archetype explains how I get the ability in trade for for base class abilities. It doesn't help that we don't have a set amount of RFS and I feel like I can go wild giving base classes extra features from base class pay 1 RFS to gain the benefit of an archetype at the same time. But how would I explain where that extra RFS came from.