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Thread: The Shield of the North [IC]

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    Ogre in the Playground
     
    ClericGuy

    Join Date
    Oct 2013
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    Massachusetts
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    Default Re: The Shield of the North [IC]

    Shad
    Human Grappler Fighter
    AC: 16 HP: 13/13
    PPer: 12 PInv: 9 PIst: 12
    Conditions: --
    Concentrating: --

    Shad watches in horrified shock as more monsters from out of nightmare come flooding toward and over the wall. Her companions quickly dispatch the few that had reached their group, but more were still coming... and coming... and more and more were still coming.

    The traps did their job effectively, and she steeled herself to gather some courage to charge for the ones the traps didn't stop. She was inexperienced in battle, but the primal fear of being overrun by the undead if those gates were opened up spurred her into action. And as for restraining and pulling people, she knew THAT was something she was good at.

    Fortunately, in this moment she didn't have to, as right before she was able to reach the skeletons thorny brambles suddenly sprang from the ground, entangling them and holding

    She takes the opportunity afforded by Aupti's impressive display of magic to get in an easy strike with her halberd, swinging with emphasis at the skeleton who seem closest to the gate.

    Spoiler: Mechanics
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    Move to the spot where I am within 10 ft of #4 and #5 as before.
    Attack #5 with halberd at advantage due to restrained skeletons
    Attack (1d20+5)[12] or (1d20+5)[24]
    Damage (1d10+3)[7]
    Last edited by Breitheamh; 2024-04-09 at 03:14 PM.
    Spoiler: My Homebrew
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    78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.

    Town Square execution.

    Fistful of Fate character: Aereck Tarrinsen