Quote Originally Posted by subtledoctor View Post
Firkraag’s dungeon is indeed particularly good dungeon design. It is only unfortunate that, like most BG2 dungeons, it is quite shallow, with only one level. Compared to stuff like the Nashkel & Cloakwood Mines and Durkag’s Tower in BG1, Watcher’s Keep in ToB, and Dragon’s Eye/Severed Hand/Dorn’s Deep in IWD, the BG2 stronghold dungeons are all oddly flat. I’ve never known why Bioware did that.
Huh, I've never noticed that. Though I'm not sure that's much of a drawback, something like Firkraag's dungeon is still a lot more varied than a few floors of killing kobolds in Nashkel (which might admittedly be understandable, considering the party is likely to get killed by a stiff breeze by the time they get to Nashkel).