This isn't the first time someone has said this, and yet, no where in any of the discussion has anyone implied any of it. When cursing a new target with Hex, with an eye towards the simulation, that curse must needs be something other that 'I simply will it'. The universe needs some kind of instruction as to who you intend to curse. Dragon's Breath, Haste and Fly have nothing in common with Hex. You're not targeting a new recipient of either spell. Melf's minute meteors isn't recast either "you can expend one or two of the meteors, sending them streaking to a point or points you choose..." I suppose here is where someone will state 'choosing a point is purely psychic'; I would content that choosing a point requires something akin to pointing... but I suppose the meteors just listen into on your theta waves or something.
We've gone over the gamist vs simulationist aspects of the game. Do we need to rehash them again for the folks in the back?Not really. The rules don't specify that you do anything obvious, so you don't have to. Period.
repeating the same refrain gets it back in spades. It's odd, you're not using 'maintaining Hex on the same person round over round' as part of your case... seems like that would be the easiest reference. Yet, just like Haste or Fly or DB, we all know that they, like Hex, aren't recast to maintain concentration. Hex only comes up because the curse can change targets.That's not a ruling; that's a house rule. In the same sense that it would be a house rule to require the same components used to cast fly every time you land and take off again, or to use the breath weapon granted by dragon's breath, or to launch a minute meteor, or to take the extra action granted by haste, or to attack on subsequent rounds with a shadow blade. None of which are in the rules as written. Hence it would be a house rule: a change made to the rules as they stand by the DM for his game.
No, it's a call back to the discussion on RAW vs RAI vs RAG - RAW isn't the holy text some folks believe it is.I ... must be misunderstanding you. Are you saying that you find the argument that the rules of the game tell you how to play the game to be tiresome?