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Thread: Is Hex worth it at high levels?

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    Troll in the Playground
     
    RogueGuy

    Join Date
    Nov 2013

    Default Re: Is Hex worth it at high levels?

    Quote Originally Posted by Psyren View Post
    Ohhh I get you now. If you had quoted my "stab the squirrel" post instead of the one talking about 2024 GOOlock I would have made the connection much faster


    Regarding the "houserule" discussion - for the record, I do believe requiring Hex/Mark transfer to have the same components as the original casting is a houserule. But it's a houserule I fully support, because I think the squirrel loophole is neither intended nor sensible.
    The "squirrel loophole" gives you 3 advantages:

    1- you can get the slot back on a Short Rest... which many people say, and I agree with them, that this is possibly what could keep Hex relevant over higher level, if it does.
    2- you can apply Hex later and still cast a leveled spell in the same turn
    3- you can subtly apply Hex to your foes afterwards.

    Of these 3 advantages, I'd say the first will usually be the most relevant, the second will be relevant frequently but not make much difference either way, and the third will usually not make any difference- but when it DOES make any difference, it can be pivotal. And requiring components would only deal with advantage 3, not advantages 1 or 2, so the "squirrel loophole" would carry on nevertheless.
    Last edited by diplomancer; 2024-04-06 at 04:00 PM.