The web holds true. Holding the demonic umbrella in place as Maynard drinks the potion. His body turning completely transparent no longer able to be seen. As you and Eria escape from the umbrella you see more creatures about. Flying ghostly skulls. Chained demons. Wailing women with blood red claws. Strange giants with white eyes standing motionless. More of the undead you fought trying to rescue the captain. The closer you get to the village the numbers start picking up further.

Ten minutes pass. Then twenty, thirty as the potion still holds strong. When almost an hour elapses Maynard realizes the potions, effect is quickly running out. You also notice the grounds around you.

Eria navigating for the both of you sees the situation clearly due to her Darkvision. Maynards fingers slowly begin to flicker indicating the potions time is almost up. Looking around she sees the monsters growing. You know your roughly two hours away from the village. But midnight is quickly approaching. Bunkering down for a few hours might be the better option instead of trying to sneak past all of the creatures. You know you can always leave Maynard behind and make it to the village yourself...but then he will be all alone...

As you look around you do notice a rundown looking hunter's lodge. The roof is shoddy, but it can be enough for some protection. You can also see some larger stones. Maybe you can make a stand there and try holding off your foes. Lastly you can try to run to the village you just know combat can't be avoided with your noticeable companion who isn't the greatest at hiding.