The party begins a deep search of the chapel.
The party finds a trail of dried blood leading from the altar to the front entrance. No creature has entered this place in the last few weeks, or possibly a month. A smell of rotting flesh lingers near the altar, but there is nothing obvious, even a large bloodstain, that could suggest the source of this smell.
When the PCs remove the dusty white cloth covering the altar, it becomes evident that it is not a table on four legs but is constructed more like a large box with religious carvings on the front face. A careful examination of the back allows the PCs to locate a secret sliding panel. Opening the panel leads to the discovery of a dead body. The strong smell of a rotting corpse fills the dusty air. It isn't enough for anyone to feel sick, but it is extremely uncomfortable.
And then, a ghostly figure rises from the body and up several feet off the ground!
Begin Round One ...
R1T23: Ambyr sniffs and backs up away from the apparition and closer to Eirina in the corner.
R1T22: Arsenne, what do you do?
Spoiler: Battle Tracker
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Ambyr: 23.
Arsenne: 22.
Roran: 21.
Silas Weatherbee: 20.
Kaen: 18. Astral Juggernaut. Sword mode.
Eirina: 17.
Thickness: 7.
Mr. Arvodair: 4. Pulled a muscle (1 STR).
DEAD/OOC
x.