Yeah character creation seemed pretty straight-forward, most of this seems to be preparing builds for higher LLs. I didn't even need to dig up the rulebooks for chargen, COMP/CON was really easy to use, the only difficulty I had was enabling the non-core content but it wasn't too hard. My (limited) understanding of the Goblin Frame so far is that I want to be fast, sneaky, and just not get hit by anything. I'd probably then head towards licences that offer stealth and speed on top of being able to hack other people's mechs.