Quote Originally Posted by Bitter View Post
So for me the newbie trap aspect of Barbarossa are that it’s a big solid mech that does one thing really well, stand there and shoot things with big guns. Seems easy and newbie friendly, right?

The trap aspect of it imo is that in Lancer it’s assumed that many/most/all combats won’t be simple “kill all enemy” combats. You’ll be given some other objective for the combat like escorting an NPC across the map, holding certain points, etc. Barbarossa is very slow to begin with and is the biggest mech so it has trouble manoeuvring around terrain and will be even slower in practice. This makes it a bit of a pain for any combats where “stand still and shoot things” doesn’t really mesh with the objective.
Ah, that makes a lot of sense! It's easy to fall into thinking of the mechs like they're strictly for the "Combat" part of the game, when the actual missions have more nuance than "if you're the last one standing, you win". So, if you use the Barbarossa, you have to either find a workaround for it's low maneuverability, or accept that you aren't going to be directly useful for missions that aren't straightforward fights. Thanks, that clears up the idea somewhat in my mind.