Quote Originally Posted by gbaji View Post
While I technically agree, see above for the additional problems this may introduce into the game.
With what I'm proposing, only the players would ever get to call for (themselves to) roll. Not all actions would require one, but something that does require one also gives you certain guarantees like 'you will succeed if you're willing to pay enough resources'. Anything passive or ongoing or checking against hidden information wouldn't use a roll based system. You would 'roll to spend stamina to increase your alertness for the next 4 hours, which makes it more expensive to stealth near you' rather than 'roll to check for an ambush'.