Quote Originally Posted by Metastachydium View Post
Let's see:

Heal to see just how injured everyone is: (1d8+5)[11], then
4 Healer's Cure Minors for 9 hp healed by each on four unconscious guards (which should put them back into commission even if they are at -9),
a Cleric's CLW for the fifth: (1d8+5)[6] for the fifth.
Okay, Unnconscious Guard gets a Cleric's Cure Minor, for 9 points too.

The remaining three Cleric's CLWs get distribujted among conscious, but heavily injured soldiers, prioritizing any that are conscious but staggered:
(1d8+5)[11],
(1d8+5)[6],
(1d8+5)[7].

The whole process takes roughly a minute.