From my (very) short dip into Unity many years ago my takeaway was: you should remember that there is a bog-standard C# solution underneath your Unity project and you should (and are kinda expected to) use it.
From my (very) short dip into Unity many years ago my takeaway was: you should remember that there is a bog-standard C# solution underneath your Unity project and you should (and are kinda expected to) use it.
Last edited by Zombimode; 2024-03-08 at 01:26 AM.