Quote Originally Posted by brian 333 View Post
Soon's sapphire was moved around with no harm to the seal, and the rift itself did no go anywhere, so moving the gate is not necessarily harmful to the rift. When my gate is moved, it simply deactivates and is replaced by a new one.
The Sapphire isn't the gate.

Quote Originally Posted by Unoriginal View Post
So you're more powerful and knowledgeable than the Epic Druid and Epic Wizard who spent at leas a decade designing those seals and who sunk both of their epic-adventurer-fortune doing it?
Especially since Dorukan built a self-destruct into his own gate defences. The possibility of bad guys gaining access to the gate and using that to do evil things was a known risk, and the epic wizard's solution was to make sure the gate could be destroyed before letting it fall into enemy hands.

Quote Originally Posted by Provengreil View Post
Plausible. Part of the issue with a thought experiment like this is that the gates are centered on the rifts and, as far as the defenders seem to know, cannot be moved. So you gotta play the location you're dealt, which changes a ton of things about what you can or should try to do. Makes it tough to theorycraft without knowing what I can actually safely assume.
Well, we know the basic locations of all five gates and have a rough sense of the geography. Most of them are in the wilderness with the exception of the Azure City rift, and the Redmountain and North Pole rifts both seem to be located underground.