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Thread: (3.5 OOC) End of Fate

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    Default Re: (3.5 OOC) End of Fate

    Quote Originally Posted by Dakrsidder View Post
    Oh, right forgot to roll the effects
    (1d20+11)[30] (1d20+11)[20]

    I’d crumble after 2 hits; bit too risky

    Seems the one-armed one is in for a bad time
    lol maybe also thanks for them rolls his ac drops a bunch lol

    Ol one armed ac is 12 now I cant believe I forgot to rollz it

    Quote Originally Posted by Darius Vibrtrar View Post
    Porkys gonna try to angle his special attack [Supreme Charge] to overrun the undead in front of him, and then run through and shoulder check the grappling undead off of our party member. Gonna do my best not to hit any allies.





    2/8 [Supreme Charge] A powerful and deadly charge. Dealing (1d20+11)[30] in a 15ft cone going 60ft. Creatures in the attack must make a DC of (15) to resist being flung and knocked prone. (Cooldown of (1d20+11)[20] rounds)
    Forgot to roll the attack my bad. (1d20+11)[30]
    Since its going through some squares I feel we should lower it by 4 due to trying to avoid enemies but then also giving you a flanking bonus so it be -2 lol

    Strength saves not that I think they will be needing it lol

    Two armed(1d20+11)[20]
    No legs (1d20+11)[30]

    edit: yep nope a 28 you manage to avoid every pc while slamming two undead with an insta kill rush. Now the only one left has its ac reduced to 12 lol. Rip him.
    Last edited by Forsaken; 2024-02-25 at 09:21 PM.
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