Quote Originally Posted by brian 333 View Post
That's the part of the defense where any attempt to destroy or move the gate invokes a replacement gate. Instead of investing in dungeons, invest in a gate factory that slaps a new gate on the rift as soon as the old one is damaged or moved. Teleport the gate Somewhere, and a new one patches the rift in the middle of Nowhere. Now the gate that is Somewhere is just a stack of junk, and the rift is safely patched.
Again, even assuming that a "Gate factory" or "slap[ing] a new gate on the rift", the danger is bad guys having access to an *intact* Gate.

If the Gate is moved, the rift is moved as well, and the gods would destroy the world before that.