Wicked strength fills the Lady Margot as she struggles to break from your grapple, but with a titanic effort and some quick thinking you bring your shield to bear and press her to the ground beneath it. In that position, she's unable to claw or swing at you with enough force to do you meaningful harm. She sputters, and begins making a sound that you mistake first for choking. But there is a rhythm of language to it, and after a moment your mind resolves to try to understand it as language.

It is the worst language you have ever heard. Queekish, carved into the interior of your skull by your punishing indenture, is musical by comparison. Hearing this incomprehensible argot makes your neck sweat. It makes the insides of your eyelids dry, and sticky. A steady ringing starts building in your ears, like the whine that lingers and fades after a gunshot in an encloses space except starting faint and ramping up and up until finally Bella, Briant and Donallo are at your side to restrain and gag the flailing, thrashing woman.

"Vf ktjhjbqt ktjtrsujfmn! Vf brstr brstn ib bmbqdfn, kf hnmitr - sqbmu kfm tj vft ctjrt iffmn-htobjn, in! Vfiu hfn nhtztr! Vfiu hfn nhtztr! Tsbrsu hfn nhtztr!"

Spoiler: OOC: He Who Has Ears Let Him Hear
Show
Gain one insanity point. Make a Willpower roll, or gain a second one. This roll is at +20; it might not have been, if you hadn't managed to get on top of the situation so well.


With the full effort of your team, Margot cannot oppose you; she picks her moments of spasmodic thrashing for the best times so that she can force Briant and Donallo to drop her, or to clip a chin or eyesocket with her forehead or bound heels. The men carry her the rest of the way to the chapel, letting you and Bella bring the animals. Cleménce has settled down now though she is foamy with excitement and nerves. Bella has placed Milo, thrown clear in the chaos, into the saddlebag where the kitten hides from the activity. The old billy goat is gone - cut loose in the effort rather than left tethered to the destrier and flung about like a flail's head. Spooked deeply, it must have made for the hills.

When your party crosses the threshold of the grail chapel, and the daylight cutting through coloured glass window depicting a knight receiving the grail from a veiled maiden in the woods, Margot noticeably slackens and falls to lethargy. Her eyes roll in their sockets, but whatever profane vigour was with her before is gone now. Only a low, resentful growl gurgles in her throat.

"I guess... You were right, Taalia." Bella highlights the somewhat obvious, drawing alongside you to look at your arm, but directing your gaze to Donallo - who has shown no discomfort with the chapel grounds, though perhaps a small modicum of shame. "I don't know any prayers to the Lady. I suppose this part is in the men's hands. Are you alright..?"