Quote Originally Posted by Jaeda View Post
4e did have a problem with disociation between the fluff and the mechanics. Lancer fixes it by changing to a setting where the mechanics work better with the fluff (having limited ammunition or reload times fits into AEDU better). I think there are ways to reassociate 4+1e like making sure the fluff and effects of powers match better or having different power sources get AEDU-like effects in different ways (like having Martial heroes spend stamina like a 5e Battlemaster instead of literally having encounter powers).
You know, having stamina costs might be interesting, and encourage people to keep lower-level powers.

For example, let's say that you start with 3 stamina. 1st level Encounter powers cost 1 stamina, and 1st level Dailys cost 2. You get back a stamina with each short rest... but this might mean that you throw 3 encounter powers in a single fight, instead of saving for your daily. And as you level and get more Stamina, you might decide to KEEP your low-level encounter powers, rather than improve them... because, with 20 stamina, you can toss out 20 Encounter powers, rather than just a few.