Quote Originally Posted by Thane of Fife View Post
I would probably say that the resist roll can be just a "I disbelieve," but it's probably worth trying to frame it like it's a comic book. So failing might mean that you turn your back on Mysterio (letting him run away or hit you from behind or something, perhaps), whereas succeeding might mean that you look away for a moment, but are ready for him to try something.
Okay so something like:

Affiliation – Team: d6
Distinction – Hostages: d4
Power(s): Superhuman Reflexes d10 – so if he tries to attack/run for it Sleeper would be like ‘Not so fast!’ and flip Mysterio onto the ground/trip him as apropriate
Specialty – Covert: d8
Complication/Stress – d12 Physical Stress on Mysterio
Asset – None

That work?