Chloé Clement
High Elf Alchemist Artificer
AC: 17 HP: 19/24
PP: 13 PIv: 15 PIs: 11
Conditions: --
Concentrating: Create Bonfire
Experimental Elixir: Swiftness (Exp.)

Of course the horses were also zombies. And of course they'd dodged around her fire. She tosses acid over the heads of her fellows at the rotting equines. Though fire might be more efficient, she doesn't want to risk setting the forest ablaze, for a number of reasons.

Spoiler: Actions
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Action: Acid Flask the two horses, or just one if only one is left. (1d6)[5] Acid on DC14 dexsave fail.
H1: (1d20)[1]
H2: (1d20)[19]

Bonus Action: Servant Strike. (1d20+5)[8] Targetting the weakest looking horse.
Damage: (1d4+2)[6]

Move: None


Spoiler: Servant Statblock
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PB=2

Tiny construct
Armor Class: 13 (natural armor)
Hit Points: 6 (1 + your Intelligence modifier + your artificer level (the homunculus has a number of Hit Dice [d4s] equal to your artificer level))
Speed: 20 ft., fly 30 ft.
STR DEX CON INT WIS CHA
4 (-3) 15 (+2) 12 (+1) 10 (+0) 10 (+0) 7 (−2)
Saving Throws: Dex +2 plus PB
Skills: Perception +0 plus PB x 2, Stealth +2 plus PB
Damage Immunities: poison
Condition Immunities: exhaustion, poisoned
Senses: darkvision 60 ft., passive Perception 10 + (PB x 2)
Languages: understands the languages you speak
Challenge: —
Proficiency Bonus (PB): equals your bonus
Evasion. If the homunculus is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. It can't use this trait if it's incapacitated.
Actions
Force Strike. Ranged Weapon Attack: (+5) your spell attack modifier to hit, range 30 ft., one target you can see. Hit: 1d4 + 2 (PB) force damage.
Reactions
Channel Magic. The homunculus delivers a spell you cast that has a range of touch. The homunculus must be within 120 feet of you.