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Thread: Privateers of Lssthp II [IC]

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    Bugbear in the Playground
     
    DruidGirl

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    Default Re: Privateers of Lssthp II [IC]

    Spoiler: Ttharg
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    Quote Originally Posted by The Commander View Post
    Ttharg's first port of call is the Platinum Spring. He approaches and strokes a claw over the amulet of Bahamut around his neck. He begins to pray for guidance and safety for himself and his crew at the shrine.
    The spring spills out of the rock and fills a stone basin at the base of the rock. You pass other sailors returning from the spring, and find a few worshippers here kneeling in the pool to offer their own prayers.

    You feel the presence of Bahamut strongly here, and in the shimmering waters of the pool you see the same fractal pattern you saw unfolding in your dreams, torn apart and reconstructed by flashes of light as the spring spills into the water. You feel the will of the seagod to oppose Tiamat laying on you like a massive paw laid on your shoulder; you know your power has been growing recently, and you sense dimly that great potential has been granted to you and your companions to meet this crisis. The future feels ominous and heavy.

    A little kobold beggar wrapped in a grey cloak offers you a clear flask of the waters of the pool for a few copper.

    At The Corsair's Rest Inn, Ttharg makes a beeline for the bar and orders a drink. He drinks it quickly and orders another one. This one he drinks more slowly. As he drinks, he begins to ask the bar staff and nearby patrons if they've seen or heard about the injured Living Ship that docked here and it's Captain, and where he might have gone now. He'll freely share the story of how it was lying in wait for them and they had to fight it off, including the detail about the Lizardfolk being eaten up; but he'll avoid mentioning this took place in the Calm. He'll even go as far to suggest the ship may have had a crew of Undead to help it get to port (sailors love tales, even if they're tall-tales). He'll continue to buy drinks (and maybe offer to buy a few rounds) if the information is good and forthcoming.
    You do pick up some gossip; no one saw a Living Ship land here, but you meet a salvager who tells you about discovering the wreckage of one just off the crescent of Baratano. When you describe the tortle with the kintsugi shell, you get some thoughtful looks; but before you can follow up with the bartender, you are recognized by an old crewmate from your days on a fishing boat. He insists on buying you a drink, and then another, and the delicate discussion is disrupted.
    Last edited by TriciaOso; 2024-01-03 at 02:53 PM.