Chloé Clement
High Elf Artificer
AC: 17 HP: 17/17
PP: 13 PIv: 15 PIs: 11
Conditions: --
Concentrating: Create Bonfire

Retching and with her eyes stinging, Chloé still manages to fumble a bag of acid from her bag and toss it at where the zombies sound like they're still stumbling, before making a quick exit from it.

Spoiler: Actions
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Action: Acid Splash - somehow doesn't need a target you can see on Z1 and Z2. (1d6)[2] acid, or half as much on a DC14 dexsave.
Z1:(1d20)[14]
Z2: (1d20)[1]

Bonus Action: Servant Force Strike Z2, or Z1 if Z2's down.
Attack Roll: (1d20+5)[17]
Damage: (1d4+2)[3] force damage.

Move: One SE, out of the stinky cloud.



Spoiler: Servant Statblock
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PB=2

Tiny construct
Armor Class: 13 (natural armor)
Hit Points: 6 (1 + your Intelligence modifier + your artificer level (the homunculus has a number of Hit Dice [d4s] equal to your artificer level))
Speed: 20 ft., fly 30 ft.
STR DEX CON INT WIS CHA
4 (-3) 15 (+2) 12 (+1) 10 (+0) 10 (+0) 7 (−2)
Saving Throws: Dex +2 plus PB
Skills: Perception +0 plus PB x 2, Stealth +2 plus PB
Damage Immunities: poison
Condition Immunities: exhaustion, poisoned
Senses: darkvision 60 ft., passive Perception 10 + (PB x 2)
Languages: understands the languages you speak
Challenge: —
Proficiency Bonus (PB): equals your bonus
Evasion. If the homunculus is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. It can't use this trait if it's incapacitated.
Actions
Force Strike. Ranged Weapon Attack: (+5) your spell attack modifier to hit, range 30 ft., one target you can see. Hit: 1d4 + 2 (PB) force damage.
Reactions
Channel Magic. The homunculus delivers a spell you cast that has a range of touch. The homunculus must be within 120 feet of you.