Chloé Clement
High Elf Artificer
AC: 17 HP: 17/17
PP: 13 PIv: 15 PIs: 11
Conditions: --
Concentrating: Create Bonfire

They seemed to be dispatching these ghastly undead well enough. Holding her position behind her fellow scions, she tugs a sickly green vial out and lobs it over their heads towards the back row of enemies - all the better to weaken them before they get close.

Spoiler: Actions
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Move: None
Action: Acid Splash on ZD and ZC. (1d6)[1] acid damage, unless DC14 dex save.
ZD Dex Save: (1d20)[17]
ZC Dex Save: (1d20)[9]

Bonus Action: ZD, since he's in the fire. If he goes down from Acid Splash, switch to ZB.
Attack Roll: (1d20+5)[10]
Damage:(1d4+2)[3] force damage.




Spoiler: Servant Statblock
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PB=2

Tiny construct
Armor Class: 13 (natural armor)
Hit Points: 6 (1 + your Intelligence modifier + your artificer level (the homunculus has a number of Hit Dice [d4s] equal to your artificer level))
Speed: 20 ft., fly 30 ft.
STR DEX CON INT WIS CHA
4 (-3) 15 (+2) 12 (+1) 10 (+0) 10 (+0) 7 (−2)
Saving Throws: Dex +2 plus PB
Skills: Perception +0 plus PB x 2, Stealth +2 plus PB
Damage Immunities: poison
Condition Immunities: exhaustion, poisoned
Senses: darkvision 60 ft., passive Perception 10 + (PB x 2)
Languages: understands the languages you speak
Challenge: —
Proficiency Bonus (PB): equals your bonus
Evasion. If the homunculus is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. It can't use this trait if it's incapacitated.
Actions
Force Strike. Ranged Weapon Attack: (+5) your spell attack modifier to hit, range 30 ft., one target you can see. Hit: 1d4 + 2 (PB) force damage.
Reactions
Channel Magic. The homunculus delivers a spell you cast that has a range of touch. The homunculus must be within 120 feet of you.
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