1. - Top - End - #252
    Ettin in the Playground
     
    Devil

    Join Date
    Aug 2021
    Location
    Brisbane, Australia
    Gender
    Male

    Default Re: [WFRP2e] The Power of One - Part 2 - "Transire Benefaciendo"

    Spoiler: Remainder of turn 1, start of turn 2 Rolls!
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    Narrative pending outcomes.

    Taalia hits GoblinNob in the head location for 12 damage, down to 9. GoblinNob is heavily injured, but not quite crit.

    Giorno, Bruk and Tiny take their ready action to move up infront of the archers, now that they have loosed a volley.

    Goblins draw hand weapons (letting bows rest in the off hand) as a half action, and prepare an action to attack the enemies their wolves charge.

    Wolves charge the ogres. Goblins attack too. Strictly speaking, Ogres should trigger fear right now; but the game falls apart if in group battles 2/3s of all opponents shart and faint whenever confronted with fear. Fear rules are designed to complicate small party play, and big group clashes are a different dynamic entirely, so I will overlook Fear until it seems more directly applicable.

    GoblinNob attacks vs30 - (1d100)[38] for (1d10+3)[7] (Miss)
    Nobswolf charges vs46 - (1d100)[66] for (1d10+4)[14] (Miss)
    Both on (1d3)[1]

    Goblin2 attacks vs25 - (1d100)[7] for (1d10+3)[8] (Parried)
    Wolf2 charges vs46 - (1d100)[76] for (1d10+3)[4] (Miss)
    Both on (1d3)[3]

    Goblin3 attacks vs25 - (1d100)[39] for (1d10+3)[7] (Miss)
    Wolf3 charges vs46 - (1d100)[63] for (1d10+3)[6] (Miss)
    Both on (1d3)[3]

    Goblin4 attacks vs25 - (1d100)[68] for (1d10+3)[11] (Miss)
    Wolf4 charges vs46 - (1d100)[7] for (1d10+3)[9] 3 Wounds to Giorno's Leg
    Both on (1d3)[1]

    Goblin5 attacks vs25 - (1d100)[47] for (1d10+3)[9] (Miss)
    Wolf5 charges vs46 - (1d100)[62] for (1d10+3)[9] (Miss)
    Both on (1d3)[1]

    Goblin6 attacks vs25 - (1d100)[48] for (1d10+3)[7] (Miss)
    Wolf6 charges vs46 - (1d100)[75] for (1d10+3)[11] (Miss)
    Both on (1d3)[2]

    Goblin7 attacks vs25 - (1d100)[43] for (1d10+3)[5] (Miss)
    Wolf7 charges vs46 - (1d100)[99] for (1d10+3)[4] (Miss)
    Both on (1d3)[1]

    Goblin8 attacks vs25 - (1d100)[29] for (1d10+3)[5] (Miss)
    Wolf8 charges vs46 - (1d100)[59] for (1d10+3)[4] (Miss)
    Both on (1d3)[1]

    Goblin9 attacks vs25 - (1d100)[48] for (1d10+3)[8] (Miss)
    Wolf9 charges vs46 - (1d100)[53] for (1d10+3)[5] (Miss)
    Both on (1d3)[3]

    Ogre Parries:
    1 (Giorno) vs42 - (1d100)[34]
    2 (Bruk) vs36 - (1d100)[78]
    3 (Tiny) vs36 - (1d100)[44]

    Briant and Clemance blow through and loop around to charge in next turn.

    Bandits aim and fire into the melee for a total of -5% (+10 Aim, +5 Rider/Mount, -20 Melee shot)

    BanditLeader vs31 - (1d100)[40] for (1d10+3)[7] on (1d9)[5], (1d2)[2]. (Miss)
    Bandit2 vs26 - (1d100)[85] for (1d10+3)[5] on (1d9)[4], (1d2)[1]. (Miss)
    Bandit3 vs26 - (1d100)[59] for (1d10+3)[11] on (1d9)[7], (1d2)[1]. (Miss)
    Bandit4 vs26 - (1d100)[39] for (1d10+3)[5] on (1d9)[4], (1d2)[1]. (Miss)
    Bandit5 vs26 - (1d100)[27] for (1d10+3)[8] on (1d9)[6], (1d2)[1]. (Miss)
    Bandit6 vs26 - (1d100)[9] for (1d10+3)[10] on (1d9)[6], (1d2)[2]. 7 Wounds, Wolf6.
    Bandit7 vs26 - (1d100)[11] for (1d10+3)[5] on (1d9)[6], (1d2)[2]. 2 Wounds, Wolf6
    Bandit8 vs26 - (1d100)[45] for (1d10+3)[8] on (1d9)[3], (1d2)[2]. (Miss)
    Bandit9 vs26 - (1d100)[76] for (1d10+3)[11] on (1d9)[7], (1d2)[2]. (Miss)

    Bella Reloads.

    Back to Taalia.


    You struggle to still your breath, forcing yourself even to hold it as you kneel and squeeze off a shot to add to the volley. You swear you hit the one in the lead - the goblin leader sways in the saddle, but whether it is a skimming strike or the work of damn greenskin stubbornness, he rides on.

    The ogres make themselves known, then; a common enough trade off for Tileans used to pike and musket combat, even if it's a little novel for the bandits. They bull forth, even knocking some of the outlaw archers over as Giorno, Bruk and Tiny put themselves at the fore; and the charging wolves and riders crash into the bulwark of fat, muscle and gutplates. The gobbos scramble for their hand weapons as the wolves snap and lunge at the Maneaters; but the kind of charge that would bowl over man sized opponents just bangs into the towering brutes and the whole offensive is blunted, with Giorno left shaking a wolf's jaws from his shin but the Bretonnian-Ogre entente otherwise escaping so far in tact.

    Briant blows past through the lines of his allies and circles around to charge again; you note he swings close by Bella as she reloads Cestie's crossbow, gives her a protective glance, and then focuses on the combat again.

    The charge is over, and the battle is joined; and it has been catastrophic for the goblins, who continue to receive arrows but draw little blood in return. You imagine they will break soon, if the battle does not suddenly reverse in their favour.


    Spoiler: OOC:
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    Taalia's up! I imagine you're about to get to Bussin'. I will permit a flanking shot to hit 1d5+2 wolves and 1d5+2 riders.
    Last edited by MrAbdiel; 2023-11-01 at 08:09 PM.