Okay, so we're looking something like:
Spoiler: The Battle of Leveau Fields
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13 - BanditLeader - [Uninjured]
13 - Bandit2 - [Uninjured]
13 - Bandit3 - [Uninjured]
13 - Bandit4 - [Uninjured]
13 - Bandit5 - [Uninjured]
13 - Bandit6 - [Uninjured]
13 - Bandit7 - [Uninjured]
13 - Bandit8 - [Uninjured]
13 - Bandit9 - [Uninjured]
13 - Bandit10 - [Uninjured]
13 - Bandit11 - [Uninjured]
13 - Bandit12 - [Uninjured]
13 - Bandit13 - [Uninjured]
8 - Bella - [Uninjured]
7 - Taalia - [Uninjured] (Exhausted)
7 - Giorno - [Uninjured]
7 - Bruk - [Uninjured]
7 - Tiny - [Uninjured]
7 - GoblinNob - [1 Wound - Lightly Injured]
7 - GoblinNobsWolf - [Uninjured]
7 - Goblin2 - [2 Wounds - Lightly Injured]
7 - Wolf2 - [Uninjured]
7 - Goblin3 - [Uninjured]
7 - Wolf3 - [1 Wound - Lightly Injured]
7 - Goblin4 - [4 Wounds - Lightly Injured]
7 - Wolf4 - [Uninjured]
7 - Goblin5 - [Uninjured]
7 - Wolf5 - [4 Wounds - Lightly Injured]
7 - Goblin6 - [Uninjured]
7 - Wolf6 - [Uninjured]
7 - Goblin7 - [Uninjured]
7 - Wolf7 - [Uninjured]
7 - Goblin8 - [Uninjured]
7 - Wolf8 - [Uninjured]
7 - Goblin9 - [7 Wound - Heavily Injured]
7 - Wolf9 - [Uninjured]
6 - Sir Briant - [Uninjured]
6 - Cleménce - [Uninjured]
You're starting this battle exhausted, which translates to -10 to all your **** until, at the end of one of your turns, you pass a Toughness check. The difficulty of that check starts at -20 (factoring in the exhaustion already), with a +10 bonus each turn until you succeed.