Feyella's intricate dance draws the attention of the birds and even the mechanical golem and while three birds can only watch in awe (and get covered in ice for it, that they hastily shake off) one bird and even the mechanical construt clumsily mirage her steps and doesn't get affected by her impressive display.

Bommel meanwhile, flys towards one of the struggling birds and brings it down, letting Feyella's ice fully encase it, while the other is incarcerated by Flaywind. The ice wonderfully reflects the fire while the two birds fall deeper into the chasm.

Morazzt stretchy vines are ineffectful as one of it get's sidestepped and the other one can't seem to get through a protective spell.

Enadyotriatesserapenteexiepta rushes forwards and in a wild mass of crashing bites, two hits penetrate the tough outer chassis of the golem, and something inside it produces a distinctive loud Krcht'chunk sound and fills one of it's maws with...

Spoiler: Enadyotriatesserapenteexiepta
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You hit the Alchemical golem in melee! And because of you're mystery roll of 3 you get... Heroism gas that tastes like fresh milk and gives you a +2 to hits, saves and skill checks for 10 minutes.


The elf who get's heavily hit by Bommel takes a step back and get's shot at by the golem, but instead of damaging it, it seems the golem actually heals the elf.

Spoiler: OOC
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Elf healing: (3d8+5)[21]


Atna'or tu!

Spoiler: Undercommon
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Drink you're potion, dammit!


The elf who didn't get hit drinks a potion and disappears where he stood, the other one, getting a furious Bommel to the face, drops his small crossbow and draws a claw-like weapon to get rid of the Rabite.

Spoiler: Attack against Bommel
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Attack: (1d20+10)[28] Crits on a 18
Possible confirmation roll. (1d20+10)[19]
Damage: (1d6+3)[6]
If crit is confirmed get (3d6)[12] Sneak attack damage.


The golem seems to want to hit the visible elf once again but only procures a distinctive HHHSSSSSSS sound while he stretches his other hand towards Enadyotriatesserapenteexiepta. Inside the golem bubbling and churning is heard, which then releases a torrent of flame trying to engulf the hydra.

Spoiler: Enadyotriatesserapenteexiepta
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You get (4d6)[14] fire damage, Reflex save against 16 for half. Yes, the Heroism effect is already working.


The birds, seeing two of they're kind fall chirp angrily and fly aggressively towards Feyella pecking at her!

Spoiler: Feyella
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Attack 1: (1d20+8)[15]
Damage 1: (1d8+6)[7] nonmagical piercing damage.
Attack 2: (1d20+8)[14]
Damage 2: (1d8+6)[12] nonmagical piercing damage.


The alchemist at the bridge yells out towards Morazzt. "It means that I MADE IT! And it seems a good time to use my new and improved herbicide! Dark seeds!"

He rummages around and throws three darkly colored seeds at Morazzt.

Spoiler: Morazzt
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Touch attack 1: (1d20+5)[19]
Touch attack 2: (1d20+5)[12]
Touch attack 3: (1d20+5)[16]
For every hit make a Will save against 13 or get
1 (1d6)[2]
2 (1d6)[4]
3 (1d6)[1]
damage.


Spoiler: Bommel, Feyella, Morazzt, Enadyo, Nevral
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The golem looks weird, but you all know that golems are pretty sturdy (most of them have hardness) and it's pretty normal that they produce clunking or other sounds while they fight.


Spoiler: Nevral, Feyella
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The golem seems to be pretty recently made (a new model, high hardness) it has diverse alchemical products on him that it seems to be programmed to disperse. (Per round it has one swift action and two "attacks" that it can use to release diverse alchemica.


Spoiler: Nevral
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This is a highly theoretical golem construction (at least it was in you're day) and you're sure it's still not perfect and that it's able disrupt it's dispensing method by simply damaging it in melee, which inevitably will hit one of it's compartments. But it will then also affect the one that hit it.


Spoiler: Updated map
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