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Thread: Jerry's entourage [IC]

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    Dwarf in the Playground
    Join Date
    Oct 2010

    Default Re: Jerry's entourage [IC]



    AC: 25(27) T: 19 F: 22(24) Init: +4 HP: 36/43 Saves: F: +4 R: +8 W: +4 Conditions: None
    Movement: 40', Swim 30', Fly(G) 80' Special: None
    Senses: Superior Low Light Vision, Dark Vision 60'; Perception: +13
    Defenses: Immune to Cold x2, Resist Cold 10, Vulnerable to Fiire
    Special: HiPS w/o cover (+Darkstalker), so long as not in equivalent to a daylight spell
    Martial Maneuvers: 8/10, Stances 4
    Spoiler: Buffs, Debuffs, Maneuvers and Stances
    Show

    Stance: Ice Body ( Assassins Stance, Deadly Dance, Frozen Body, Ice Body )

    Maneuvers:
    Cold Sign (CrySil) Boost (2/3)
    Counter Charge (Setting Sun) Counter
    Flower Wither Away (CrySil) Strike
    Frost Pillars (CrySil) Strike (1/1)
    Ghastly Dream of Death (BoL) Strike (0/1)
    Gifts to the Deceased (BoL) Strike
    Law of Mortality-Poisonous Moth (BoL) Strike (1/1)
    Midsummer Snow (CrySil) Counter (1/1)
    Mystic Cold Wind (CrySil) Strike (2/2)
    Shadow Jaunt (ShadowH) Strike (1/1)
    Strike of the Broken Shield (Setting Sun) Strike

    Effects:
    Ice Body (stance) : +2 natural armor AND if hit in melee the attacker makes a DC 18 Reflex save or be entangled until the end of Feyella's next two rounds

    Feyella rubbed her arm where a nasty burn mark had appeared marring her otherwise icy smooth skin, What an annoying bunch to attack just as they were crossing a bridge, and with fire too!

    She noted that some of her compatriots were already in motion, and while she was pleased they were going after the fire bomber, she was also a bit annoyed that she would not be able to deal with that trash herself as she would affect her comrades as well.

    "Tch!" she said aloud in anger as the preeceding actions changed her plans. Then looking at the rest of their group behind her she announced, "Cover me." She hoped they would advance on that golem but time would tell.

    That done she looked between the golem and the birds and a smile came across her face as she announced, "Your warm welcome deserves nothing but my cold shoulder in turn." As she said that she performed an intricate dance. One that ended with her whole body shimmering like sunlight reflecting off of ice crystals as she dis-corporated into a large volume of space as the very embodiment of freezing hail and biting winds that struck at some of their enemies. Only to re-corporate seconds later right where she had been standing having been careful to caress only their enemies in the process.

    Spoiler: Actions
    Show

    Go after the birds and golem. As many as she can get in 35' radius.
    Swift: Boost Cold Sign
    Full: Pop off strike Ghastly Dream of Death (cold version so Cold Sign buffs it). Note this targets all enemies (and only enemies) in 35' radius
    SU ability so no SR. DC 18 Ref save for no effect/damage if passed... Otherwise they take the following status effect: -1 to their AC and saves for 1 round and cold damage for
    Bird1 [roll]3d6+6[/roll]
    Bird2 [roll]3d6+6[/roll]
    Bird3 [roll]3d6+6[/roll]
    Bird4 [roll]3d6+6[/roll]
    Golem: [roll]3d6+6[/roll]


    Spoiler: OOC
    Show

    I assumed... she started in a stance given those are maintainable. That she would have a default load out of maneuvers. And that she was 'full' at this point. If not just let me know.
    Last edited by wantgame; 2023-10-25 at 12:58 AM.