Quote Originally Posted by Mr.Silver View Post
Depends a bit on your tolerance for 2000s-era Bioware writing because it's very that (especially in regards to the 'good/evil' route, despite what the game tells you about Open Palm/Closed Fist). I personally find the style a bit tedious these days, but if you're into it you shouldn't have a problem. It does do a couple of things with the main plot that are a bit more interesting than its immediate peers, although nothing I'd say that elevates it much beyond being, well, a 2000s Bioware plot. Gameplay-wise it's, well, functional (although the steam version does have a couple of significant glitches that can happen). Combat's not hugely challenging if you know what you're doing and what options to avoid.

A couple of other notes is that it's the first Bioware game to have same-sex romance options for male and female players characters, and the first (and possibly only?) Bioware game with a poly romance option, although only for male PCs.
The funniest thing about the good/evil route dichotomy is the endings basically throw it in the garbage lol.

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Given that making arguably the most moral choices in the game (giving one of the bad guys the chance to redeem himself, and keeping the water dragon trapped so millions of people don't die in a drought) instantly punts you onto the "evil" route where you rule the land with an iron fist despite being the biggest goody goody of all time beforehand.