Quote Originally Posted by Errorname View Post
In general I find that Bioware's worldbuilding feels a little flimsy. Generally functional, you can understand the ideas they want to explore but it doesn't quite hang together the way you might want it to. They're very much carried by strong writing of individual characters.
Dragon Age in particular always feels like it was designed in reverse. Instead of coming up with a history and thinking forward from there to determine how the nations and cultures would respond to events, they started with them already fully formed (we want capitalistic dwarves and oppressed elves, etc.) and then came up with justifications for why it'd be that way, while filling in any gaps with generic fantasy. As a result, the whole setting feels very performative.

I have the same issue with BG3, though, so maybe it's just me.