Noted. I figured Arl wouldn't have been that incautious. I will resolve the attack roll against trask. It looks like Stunned gives a +20 to your attack, though he can still attempt to dodge as far as I can tell from the rules. So rolling (1d100)[31](31)Hadn't twigged to the fact she was in melee... it has been something of a week here....
Failing dealing with Shriek, Arl would have "made sure" about Trask and his damned hand cannon...
Thank you!
Edit: Arl still has a half action -- what it would be probably depend on what happens to Trask.
EDIT: While Trask would have barely dodged, I turned the page and read the description on 200 and in fact, he can't take a dodge action. Goodbye Trask.
Unfortunately, as far as we discussed, and as far as I can tell from any rule, there is no bonus from your WP, having just cross referenced the Rogue Trader book (though let me know if I am missing something). They describe your active psy rating, which I believe would factor in your psy focus, so it would (psy rating 4 + 1 psy focus)/2= 2.5 rounded up to 3. Again the idea of a fettered power was introduced in Rogue Trader, where the Navigators are at baseline already pretty powerful. That's my understanding anyways.Apologies, I keep forgetting that that was the fettered method. I'll make sure to remember it for next time! For future references and confirmation, she's can automatically cast anything with a PT of 8 (2 Psy Rating + 5 willpower + 1 psy Focus = 8), is this correct?
I'll admit I had not cross referenced the Errata. Noted.
No apologies necessary. I am the one repeatedly slowing things down, and paused things to confirm with both you and Wynde. Unfortunately, combat can be pretty slow to run on PBP; which is why I try not to go as heavy on it as in a classic DH game... and was not intending for this to be a combat scene.Apologies for being a bit of a pain and slowing the scene down constantly with Marcs brain stuff. I hope her saving the group from the bomb and heavy stubber are acceptable apology offerings lol.