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    Titan in the Playground
     
    PirateCaptain

    Join Date
    Apr 2012

    Default Re: The Power of One - A WFRP2e Solo Experience (OOC Thread #2)

    Taalia Giovanni

    Spoiler: Taalia image
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    Spoiler: Personal Details
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    Age: 19
    Gender: Female
    Hair: Blonde-to-white.
    Eyes: One is green the other is blue.
    Handed: Right Handed
    Height: 6'5"
    Weight: 85kg
    Religion: Myrmidia and Verena.
    Birthplace: Unknown, suspected to be the Wastelands, but could be Couronne or Nordland.
    Career: Mercenary
    Former Careers: Ex-Slave, Ex-Apprentice Hedgecraft, Ex-Tradesman, Ex-Militiaman

    Family:
    Father: Unknown.
    Mother: Unknown.
    Brother: Unknown.
    Brother: Unknown.

    Foster Father: Gaulfredo
    Foster Mother: Ariana
    Step-brother: Vitorio






    M WS BS S T Ag Int WP Fel A W FP IP
    Base 4 44 41 39 36 32 39 34 34 1 13 3 0
    Advance - +10/10 +5/10 +5/5 +5/5 +10/10 +10/10 +10/10 +10/10 +1/1 +4/4 - 1
    Current 4 54 46 44 41 42 49 44 44 2 17/17 3 1

    XP: 3,750 total/3,500 spent

    Spoiler: Skills
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    Academic Knowledge (Magic), Animal Care +10%, Charm, Speak Language (Queekish), Speak Language (Tilean), Haggle +10%, Heal, Gossip +10, Blather, Common Knowledge (Skaven), Common Knowledge (Tilean), Concealment, Dodge Blow +10%, Heal, Read/Write, Ride, Perception +10%, Search, Silent Move, Trade (Farmer), Trade (Gunsmith) +10%, Trade (Cook), Trade (Apothecary), Perform (Singing).


    Spoiler: Talents
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    Resistance to Magic (+10% Resistance to magical effects)
    Resistance to Disease (+10% to toughness to resist effects of disease)
    Flee! (Gain +1 movement for 1d10 rounds when life is threatened)
    Acute Hearing (+20% to Hearing-based perception checks)
    Night Vision (see out to 30 yards normally at night)
    Natural Weapons (always count as armed)
    Surgery (+10% to Heal)
    Rover (+10% to Silent Move and Concealment in rural settings)
    Dealmaker (+10% to Haggle and Evaluate rolls)
    Weapon Specialisation Group (Gunpowder)
    Rapid Reload (Reduce cost of reloading by half an action)
    Quick Draw (Once a round, use the Ready Action as a free action)
    Sharpshooter (Gain +20% when using an Aim action instead of +10%)
    Donallo's Lesson: When wielding a sword, you gain +3% WS, and WP.


    Spoiler: Trappings
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    • A few sets of Good clothes. (4 sets = 60 encumbrance)
    • Good Hat, a Muffin-hat (1 encumbrance) (and endless source of MrAbdiels fascination)
    • Good quality Riding Boots. (10 encumbrance)
    • Best quality quarterstaff. (50 encumbrance)
    • Good quality belt (1 encumbrance)
    • 4x pouches (2 best quality)
    • Backpack (200 units of encumbrance)
    • Rose slingbag (200 units of encumbrance)
    ---- 1 Pouch of simple jewellery (mostly wood and glass beads), 1x trinket (Trolls Tooth), 1x Antitoxin Kit, 5x Healing Draught, 1x Healing Poultice, 5x Bandages,

    • Lucky Charm (a root she found when she first emerged)

    • Prayer book granted to her by a Verena High Priestess.

    • A printed book, Forma di Malevola.

    • Good Backpack (200 units of encumbrance)

    • A wooden staff around which has been tied a string of wolf's teeth.
    • A pair of embroidered leather shoes with a small tag bearing the seal of the town of Pfeildorf, home of the best tailors in the Empire. They are dirty, but still in good condition.
    • A rain-stained sheet of parchment inscribed with the name and address of a tavern, Signore Pepito's, in the town of Rialto Mio.
    • A grimy human skull with the name 'Magnus' inscribed into the forehead.
    • A waxed rawhide case of butcher's knives and sharpening files.
    • A tiny ivory statue of Shallya.
    • A pewter ring etched with an oath of allegiance to the Empire.
    • A leather case containing a musket-cleaning kit with muzzle rods, wire brushes, oils, chamois, fuses, flints and spare parts.
    • An iron hand-torch with a fistful of charcoal in the cage.
    • A deer-hide pouch branded with the image of Sigmar.

    • 1 good large tent
    • 1 good small tent
    • 3x bedrolls
    • deck of cards
    • 3x good wooden cutlery
    • 2x tinderboxes


    Powder and shot for 46 shots

    3x uncut Topaz (40gc each) - 120gc
    1x uncut Sapphires (80gc each) - 80gc
    1x uncut Emerald (50gc each)- 50gc
    31x uncut amber (5gc each) - 155gc
    2x uncut Garnet (10gc each) - 20gc
    8x uncut Malachite (1gc each) - 8gc
    2x silver ring with a gemstone (120gc each) - 240gc
    ==== 673gc worth of jewels.


    Weapons:
    Throwing Knife (poor craftsmanship),
    Best Quality Quarter Staff (Str -2, Defensive, Pummelling, +5% WS when used)
    Best Quality Sword "Daybreak" Hand Weapon, Common Quality, Str+SB damage, Defensive, +5% WS when used.
    Shield (With Bulls head sigil, free parry each turn at +10%)
    Self-made Blunderbuss, "Leonardo", Gunpowder, Damage 3, Range 32/-, 3 Full/6 Full Reload, Qualities (Shrapnel, Unreliable), Unique, 17 shots.
    2x Pistols Gunpowder, Damage 4 Range 8/16, 2 Full Reload, Qualities (Impact, Unreliable)
    Good Quality Dagger Str-3
    Firearm, Gunpowder, Damage 4, Range 24/48, 2 Full Reload, Qualities (Impact, Unreliable)

    "Verena and Myrmidia"

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    2x Pistols Gunpowder, Damage 4 Range 8/16, 2 Full Reload, Qualities (Impact, Unreliable)


    "Daybreak"

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    Best Quality Sword "Daybreak" Hand Weapon, Best Quality, Str+SB damage, Defensive, +5% WS when used.

    Crafted by Aesirian Wintertide, Master Elven Swordsmith of Verezzo.




    Ghostbustin -
    Magical Xiphos, regular handweapon. Once owned by a minor noble who survived a home invasion, but eventually succumbed to his wounds with the belief he had failed his family. This anguish was so powerful it held his spirit to the material plane, until Taalia and Bella managed to free it after becoming trapped in his home during a storm.



    Armour:
    Full Mail w/ Plate Helmet - 3 AP all over, 5 AP for head.

    Currency:
    15 silver, 6 pennies, Tilean currency.




    Spoiler: Background
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    Scars:
    The First Scar - The Burning House - Three ‘claw’ marks, Over the Left Eye: +1 Wound.
    The Second Scar - The Boy’s Gift - Bloodletting scar over Upper Abdominal: +5 WS.
    The Third Scar - Spite of the Barren - Intersecting Stripes on the Back: +5 WP.
    The Fourth Scar - The Rat-Merchant's Lesson - Half-Inch Wide Line On the Right Side of the Neck: +2 Wounds.
    The Fifth Scar - The Old Man's Gesture - L shaped tear hidden in hair at the crown of the head: +1 Wound.
    The Sixth Scar - Snitch-Biter's Mark - puncture wound on the left thigh: +5 Toughness.
    The Seventh Scar - Claws of the Wererat - Deep scratchmarks on the left ankle: +5 Agility.
    The Eighth Scar - Rashabang's Reward - Burn scar over the floating ribs on the right: +1 Wound.
    The Ninth Scar - Shacklebite - Two curved lines on the interior of the right ankle: +5 strength.
    The Tenth Scar - Kiss of the Poison Wind - Chemical burn on left forearm: Gain Flee! Talent.
    The Eleventh Scar - Skee-Ruh-Kris's Blow - Groove over the left temple: Gain Acute Hearing talent.
    The Twelfth Scar - Skee-Ruh-Kris's Eulogy - Criss-crosses scratches over the right arm, wrist to elbow: +10 agility.
    The Thirteenth Scar - The Price of Freedom - Shallow Cut over the left trapezius muscle: Gain Night Vision talent.



    Spoiler: Personality
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    Even as a slave to the vile ratmen, Taalia showed a good head for numbers and willpower that saw her through incarceration. Upon the surface and with an adoptive family, the girl is coming out of her shell and revealing that she is surprisingly ambitious, but also quite physically affectionate and loving, excitable, an eagerness for new experiences and a generous streak. Though her final personality is yet to solidify due to her relatively young age, she has so far shown grit, tenacity and ambition wrapped in a flowery, friendly and affectionate exterior.

    Whether by an internal process, shaped by her honour-conscience adoptive father or both, Taalia has demonstrated a strong sense of right and wrong, often depriving herself of fortune in exchange for satisfying her personal code of honesty and abiding by her word.




    Spoiler: Description
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    Taalia is an unnaturally tall girl, and this is usually the first thing people notice. At six foot five there are even very few men who can look ahead into her eyes. Simultaneously, she is physically gifted with a proportionate, well-muscled physique that has been sculpted by years of labour and a protein-rich diet that has crafted a physicality that is in supreme condition and possessed of unusual physical strength and fortitude for a human woman, let alone one of her age. Nevertheless, despite her imposing stature, she has an angular, pleasing face that is marred by a scar that runs down from the left side of her forehead, across her eye and down onto her cheek, while all of this is framed by a crown of soft, white-blonde hair. Curiously, she has a genetic mutation known as heterochromia, which has made one of her eyes green and the other blue. When combined with her height, physique, scar and hair color, she is a striking figure that few forget.

    When Taalia speaks, she has a smoky, sonorous and smooth voice that she has developed into an excellent Contralto singing voice.




    Spoiler: Advances
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    Fel +5 (100)
    Int +5 (100)
    Animal Care (100)
    Read/Write (100)
    Heal (100)
    (500)

    Fel +5 (100)
    Int +5 (100)
    Haggle (100)
    Trade (Farmer) (100)

    Surgery (100)

    Silent Move (100)
    Rover (100)

    Charm (100)
    Gossip +10 (100)

    Haggle +10% (100)
    Dealmaker (100)

    Animal Care +10% (100)

    Trade (Gunsmith) (100)

    Trade (Cook) (100)
    Trade (Apothecary) (100)

    Perform (Singing) (100)
    Academic Knowledge (Magic) (100)

    Dodge Blow (100)
    Rapid Reload (100)
    Weapon Skill +5 (100)

    Weapon Specialisation Group (Gunpowder) (100)

    Trade (Gunsmith) +10% (100)

    Mercenary

    Attack +1 (100)

    Perception +10% (100)
    Dodge Blow +10% (100)
    Quick Draw (100)

    Sharpshooter (100exp)
    BS +5 (100)

    Ride (100)

    Last edited by BananaPhone; 2024-05-24 at 05:56 AM.
    "Of all the words by tongue and pen, by far the saddest are "I could have been...""

    "The first rule of success is to have a vision. You see if you don’t have a vision of where you are going, if you don’t have a goal for where to go, you’ll drift around and never end up anywhere...can you imagine a majority of people don't know where they are going? I knew where I was going!” – Arnold Schwarzenegger