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Thread: Baldur's Gate II (5e campaign log)

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    Dwarf in the Playground
     
    HalflingPirate

    Join Date
    Feb 2010

    Default Re: Baldur's Gate II (5e campaign log)

    Will you be using this thread for your campaign log? With all those alterations and additions to the rules, I fear the first 5 pages will be discussing houserules and that it might not over by the time you start posting logs.

    It will be interesting to see how you will convert a story with an obvious main character into a narrative where the story and spotlight is shared amongst a group of players.

    I have previously tried to convert Neverwinter Nights 2: Mask of the Betrayer to a campaign. However, I realised during my preparations that these role-playing video games that takes hundreds of hours to complete, primarily are one long slogfest of combat. But judging from your previous campaign log, your campaigns seem to be quite combat heavy.

    I do not have many comments to your new rules. I just want to remark that I hope you ask yourself in what way does the outcome of this rule elevate the game experience?. I am somewhat concerned about what fun your money sinks bring, but I especially hope you carefully consider if it really brings fun to the table when you introduce and enact rules that gives permanent penalties to characters: The loss of con when you die and the loss of progress when you do not attend a session. It sucks to die. It sucks to not be able to attend like when Teador's players has to work. Why do you want to punish that further?
    Last edited by Jacque; 2023-05-14 at 04:33 AM.