Mechanics:
Charge Burn!
3.....
Oof. - I rolled the wrong tab first, even though this says "directly Engage" it was supposed to be my charge burn roll (hence no modifier)
Nightgaunt has 2/3 burn!
Nightgaunt became...
Angry, because. Well. It's Raph.
Guilty & Insecure - a combination of how unseriously he takes some of this sometimes, and his worry about Augur's safety as the newbie and, however slippery,
normal he is. We can't lose anymore!
Directly Engage (the normal way!) 8
+2 to Fighting roll
I'm going to give Redline an Opportunity, he draws and plays an adventure card!
Fighting roll: 6.... +1 more from Gang Up = 7....
why the heck not.
Benny That! (+2 from Elan, +1 from Gang-Up, +2 from Directly Engage):
5, for a total of 10
Damage! 14 If I was gonna roll this badly, I should've used burn and doubled it.
End of Session:
No EXP for me
1 Potential
Moves/Bennies reset!
Generic End of Session Move:
After pursuing the doctor with Dee, Redline, and Menagerie, and how that scenario concluded, Raphael is feeling pretty good about himself, he feels like he got one over on Cassandra.
Raphael isn't super thrilled with John's willingness to abandon Laura, but given how narrowly Raphael applies his own care and empathy, he doesn't feel like something's severed between them.
Nightgaunt grows into his own image of himself... Putting one over on Cassandra and starting to really emerse himself in the local vampire body politik has increased his Superior and lowered his Savior
Doomed End of Session Move:
Null and Void per GM, it's only been a day after all.
Reminder: Everyone draws an additional card due to Reinforcements, including me!
Label Shift for Crowe:
After watching Keith eat pavement, but still remain committed to the life, even after getting skunked in the training exercise, Nightgaunt doesn't think of Crowe as being a 'troubleshooter', but appreciates his determination to grow.
Danger down, Savior up. Raphael sees Crowe as less of a combatant, but willing to put himself on the line to win.