The party moves up to support Leif, and as they're getting into position, the stable doors at the north end of the courtyard burst open, and out come two goblins atop dire wolves, bows in hand. The noise clearly attracted attention. They raise their bows and loose arrows in quick succession down the gap towards the party. They find it difficult to land a target, but one lucky blow slips past Bernie's defenses. Paul looses a bolt of flame at the same time, and it strikes one of the riders hard, though they remain atop their mount as they guide their wolves into the gate area, taking cover.

From inside the icy tempest, you hear yelling back and forth, though it's difficult to make out what is being said over the sound of sleet and storm.

Spoiler: Map
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Party's all on the map now.

No enemies appeared before Jorr's turn. On his next go he pops out and shoots at the sleet storm to try to hit one of the hobs, but misses.

A pair of goblins (wearing leather, wielding shortbows) on dire wolves emerges from the stables. Paul firebolts one with their readied action for 12 total.
Produce Flame's range is too short to reach them, unfortunately.

They retaliate by shooting at Bernie twice each. 3 miss, one hits for 7.

You can't see it but another enemy emerges into the sleet storm from the northern room that was obscured. They fall over and spend their turn dashing. You hear yelling through the storm as they communicate back and forth.

Crossing the stone rubble counts as difficult terrain.
Blue circle=Sleet Storm. Be aware that everything inside it is heavily obscured - spellcasters can't see in or out of it, for spells that require sight as a target aspect.

Bernie is up.

Initiative Order:-
Jorr: 19

G: 16
K: 13

Bernie: 11

M+H: 11
Man: 10

Paul: 6
Ayalla: 5
Wuffles: 3
Leif: 1