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    Titan in the Playground
     
    Thundercracker's Avatar

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    Oct 2011
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    Singapore

    Default Re: IC Rise of the Grand Admiral - Episode I - Finishing the Fight

    Comm station:
    There are no mines immediately apparent inside the building. hallway to your left leads to an open door and a dark stairwell up, likely to the roof and the dish itself. The hallway to the right leads to two more doors, both open. One is an abandoned communication room, which looks like it is designed to service a team of comms droids all communicating at once. The other leads to communications calibration and signal boosting equipment. All of it is currently dark, with no power to the facility.

    Power station:
    The engineer’s finger hovers over the ignition button.
    “So… should we start it up?” he asked.
    Last edited by Thundercracker; 2023-03-30 at 01:32 AM.
    TC for short

    "I like the sense of chaos this game provides. OOC, I like that I cannot know every available avenue, but that I can pursue whatever avenue I so choose. IC, I like that what I am doing has consequences. It's very very real." --Noedig